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Supported formats

Which files can I open?

StitchMotion opens the most common embroidery machine formats:

FormatExtensionTypical machineColors in the file?
DST.dstTajimaNo — a default palette is used
PES.pesBrotherYes (newer versions)
JEF.jefJanomeYes (Janome palette)
EXP.expMelcoOnly with a matching .inf file
HUS.husHusqvarna VikingYes (Viking palette)
SEW.sewJanome / ElnaYes (Janome palette)
VP3.vp3Husqvarna / PfaffYes (real RGB colors)
VP4.vp4Husqvarna / Pfaff (PREMIER+, mySewnet)Yes (real RGB colors)

How colors are read

  • DST files carry no color information, so StitchMotion applies a sensible default palette. You can recolor everything afterwards.
  • EXP files also have no built-in colors — but if a matching .inf file sits next to the .exp, StitchMotion reads the thread colors from it.
  • PES, JEF, HUS, SEW, VP3 and VP4 carry color data, so your design opens with colors close to the original.

Whatever the file provides, you can always remap colors to a real thread catalog or pick each color by hand. Your color changes apply to the preview and the export — they are never written back into the original file.

What StitchMotion reads from a file

  • the stitches (and from them, the design's width and height in millimeters);
  • the thread colors, where the format stores them;
  • the design name, for formats that include one.

Saving and reopening

StitchMotion has no project file of its own. The workflow is: open an embroidery file → style it → export a video (or image). Your styling — colors, background, overlays, length — lives in the current session and in your Presets, not in the embroidery file. Reopening the original file starts fresh.